Seiunchin Bunkai Section-8: Counter to a Double Lapel Grasp
8.2.0 Seiuchin Bunkai: Lesson from Class
[Source:] Isshin-ryu Black-belt
[Rating:] AOKK Preferred Bunkai
Theory:
When someone grasps your clothing, it is to control your movement. After they grab you, they will attempt to: throw you, push you into a wall, or strike you. The moment a person grabs you; you must initiate a counterattack. Hesitate and you’ve lost.
Part-1 Attacker: Grabs both Lapels
Part-2 Defender: Forearm Parry Blocks and Punches
- Forearm Parry Block downward on top of the assailant’s arms.
- Grasp the attacker’s clothing or wrist. The wrist control prevents the attacker from moving out of range. (LH)
- Punch between the opponent’s arms to the solar-plexus. (RH)
Note: If the opponent drops down, after the forearm parry, punch to the face.
Note: You can punch several times with the same hand, and in a real conflict, when one hand is holding the attacker, this will happen.
Theory: If the adversary covers his/her solar plexus by pulling their elbows towards their ribs punch to the face. When one target does not present itself, find another.
Theory: The attacker may lean forwards, drop downwards, stay in place, or try to pull away when you drive your forearm into theirs.
Part-3 Attacker: Pulls Backwards, Drops Down, or Leans Forward
Part-4 Defender : Maintains Control and Back-Knuckles
- Maintain control and shuffle forwards as the attacker moves away. (LH)
- Back-fist or Back-knuckle strike to bridge of the adversary’s nose. [Nasal Bone] (RH)
[End Series]