[3.3.3] Naihanchin Section-3 Bunkai (Counter to a Lead Hand Punch)(Variation-1)
[3.3.3] Naihanchin Section-3 Bunkai (Counter to a Lead Hand Punch)(Variation-1)
[Source:] AOKK Isshin-ryu Black-belt
[Rating:] Moderate Bunkai
Information: A strike to the front of the throat can create a great deal of pain.
Part-1 Attacker: Steps Forward and Lead Hand Punches
- Steps forward with the left leg and punches with the (RH).
Part-2 Defender: Block, Crossover Heel Kick, Tani-otoshi
- Forearm block the attacker’s punch.
- Crossover heel kick to slow the attacker’s forward progress.
Rule: Strike low to attack high.
Note: The crossover heel kick can be used for more than simple strike. Striking an attacker’s thigh as they charge, can shut down their attack. Placing the foot in an attacker’s hip crease can stop their forward progress. This is not always a kick. In this instance it is used as a distraction. Stopping the opponent’s advance with the crossover heel kick allows you to trap the attacker’s arm setting up your counterattack.
Rule: You need two points of contact to maintain your balance.
Note: In this example the two points would be the one foot on the ground and the trap of the attacker’s wrist.
- Trap the attacker’s punch with your rear hand.
Note: If you’re skillful, the attacker’s arm can be placed in a crossbody arm-bar. You must rotate the attacker’s arm until the opponent’s elbow is pressed into your chest. When you arch your back for the throw the lock can be applied simultaneously.
- Step behind the attacker as your move into the horse- stance or kiba-dachi.
Note: The foot that delivered the Crossover Heel Kick steps down and the lead foot steps behind the attacker to make the throw.
- Ridge-hand strike to the front of the attacker’s throat and throw the attacker with Tani-otoshi or Valley Drop.
[End Series]