AOKK Kumite: Flicker Jab

AOKK Kumite: Flicker Jab

The flicker jab is thrown from a balanced stance like Seisan Dachi. This punch is delivered with arm power only. It is used to distract and opponent, so another technique can be utilized. It is also called a set-up technique. Another use is to gauge the distance you must move to get inside the striking range of your opponent. This punch is thrown out quickly and returns quickly.

The karateka’s chin tucks behind the punch for protection. Never leave the chin, ribs, or solar plexus unguarded. This punch must be practiced until it can be delivered quickly without sacrificing the vulnerable centerline targets.

In street combat the flicker jab can be used to grab and pull an opponent of balance, or to set up a punch and kick combination. Finger strikes to soft tissue are can also be made utilizing the mechanics of this technique by extending the fingers.

It is important that you do not lean forward because this makes retreat difficult. Keep your feet under you, so from a position of balance you can sway side-to-side to slip punches. Leaning forward places your head closer to the opponent’s punch giving him/her the advantage. A missed punch is usually measured in millimeters.

The last piece of the jab that needs to be perfected is the jab step combination. This shuffle closes the gap between fighters. It can be done quickly or subtly.   A quick motion sets up a flurry of strikes while the slower subtle step eases you into the opponent’s circle of combat and will set up a blocking striking combination. Once you’re in the opponent’s range he/she will most likely initiate the attack, which enables your counterattack. The jab step should be practiced during shadow boxing and when sparring.

The Flicker jab is pulled back as quickly as it is thrown. Speed is key with this technique.

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