AOKK Double Neck Grip
AOKK Double Neck Grip
This is a favorite of many grapplers that have had a wrestling background. Pulling and pushing by manipulating the head and pressing with the elbows makes this a favorite of many MMA (Mixed Martial Arts) practitioners also.
Information:
The AOKK grips may not imitate those of other systems. This grip works with or without a Judogi top.
Execution:
Block the attacker’s blows until you get inside. Grasp around the opponent’s neck and pull his/her head forwards to control their movements. Keep your elbows in front of your centerline targets pressed against uke’s chest for leverage. Pull the opponent close and use both the upper body and your legs to manipulate the opponent. Break Uke’s balance forward or to the side. You cannot twist the shoulders well with this grip, but you can yank someone out of their socks.
Warning:
The downside to this clinch is that one of the opponent’s arms is free to strike you, so movement is your friend while setting up the throw. Yank the opponent forwards and then to the side until they’re in position to be thrown.
Rule:
Where the head goes the body will follow.
Suggested Throws:
Sumi-gaeshi, Uki-waza, Straight Leg Tomoe-nage (Circular Throw), Hane-goshi (Springing Hip), Hari-goshi (Sweeping Hip Throw)
Suggested Counters:
First: Knee strikes, kicks, and punches. Slap to uke’s ears. Uppercut to uke’s ribs and or solar plexus. Uke has both weapons tied up and you do not, so use your free weapons.
Second: Palm strike under uke’s elbow to free your neck for a duck-under technique. Pull down on one of uke’s elbows while your other hand palm strikes and pushes uke’s arm high enough that you can get your head behind him/her. The duck-under technique should be followed by a Tani-otoshi (Valley Drop Throw).
Third: Hip chick if uke tries a hip throw.
Fourth: Place a knee on the tatami when uke drops his/her weight to land a Tomoe-nage (circular throw) by uke.
Note:
If this grip is applied, twin or single palm strike the attacker’s ears and kick their legs making an attempt at a throw more difficult. This gives you time to develop your counter.
Warning:
Kicking, punching, eye-gouging, fish-hooking, clawing, and slapping are not allowed when practicing randori (Free Grappling). The BJJ (Brazilian Jujitsu) instructors refer to these counters as dirty tricks, but they use a more vulgar vernacular, but in a real confrontation all weapons can be used.